Wednesday, September 26, 2007

3D animatic (Rough version)



A 3D animatic of the film. Some shots missing though.

Thursday, September 20, 2007

Render test

I've been doing some render tests for the office and fixing up Norma's glasses while Matt is animating. Her glasses are supposed to magnify her eyes for a more stylistic look. The eye textures in the render below is not the updated one yet.


We went to the Ed Hook's acting workshop last weekend. He de-constructed our film and offered some good suggestions on the story and characters. He is pretty friendly and cool. We recieved some good feedback from the audiences too.

Thursday, September 13, 2007

2d animatic



This is a 2d animatic from some time ago but thought wed post it on here. 3d animatic coming soon

Game Environments update

Publish Post


Some updates. Been finishing up all modelling and texturing work and testing HDRI renderings.

Wednesday, September 5, 2007

New Post

I have started animating finally, and so far its going somewhat on track. Over the next few weeks, with the written components of the course as well as trying to finish the film, things will be hectic. The facial setup so far is holding up pretty well. There are a few things which i wish i had done differently but overall im happy with the approach. I just wish i could expoit the possibilities of the rig with the animation. Animation is a whole other thing and u really need to invest alot of effort to get good results and improve. Hopefully since it is the focus of my honours year i will be able to spend as much time possible doing it.

Karen has been busy creating the game environments. It is looking good and hopefully we can start to get animating some game scenes soon. The style of movement is going to differ as much as possible. I feel the style of the character designs differs enough to seperate them as difference worlds, but they still have a quality that can unite them in the film.



Anyways back to it.. another update soon